pimx file, which contains instructions for the installer system (usually something like "copy these files, set these permissions on these files, register these files with the CC app"). All the downloads are zip files with some files, and a. I wish it were as simple as just downloading a dmg/pkg/app but Adobe has their own proprietary installer format. I used a proxy to look at how the Creative Cloud app downloads apps, and was able to emulate it. The developer of the script, ayyybe, explains it: Check for potentially conflicting python installations with the Terminal command: Some familiarity with configuring Python would be helpful. The build_prerequisites.sh script will setup everything that is required. This has been tested with Python 3.9 from Homebrew. To build the app, Homebrew and Python 3 need to be installed. The binary already includes Python inside, so there is no need to install Python to run CC_Offline_Package_Generator. The original adobe-packager script is in the src/ directory. The python virtual environment was created with pipenv. This means it should be compatible with High Sierra, Mojave, Catalina, Big Sur, Monterey and beyond. The CC_Offline_Package_Generator binary file was built with via pyinstaller pyinstall.specon macOS High Sierra 10.13.6.
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